To catch evil, it takes evil. And the captain and crew of the Sea Witch are deadmen with tales to tell and evil to banish back, back to their hell realms and repair the gates.
Max Sumner and his three best friends, Harley, Ernie, and Natalia, find themselves caught up in the quest to save their town when the creatures from their card game come to life.
Desperate to ally with Portugal, the British decide they need Captain Will Laurence and his fighting dragon, Temeraire. A journey fraught with disaster.